Hello from the Lab
What’s up everybody? I’m the Project Lead for the team at LucasArts that develops original IP (that we informally call, “Labs”) and my role is setting creative direction for games that we develop.
I’m super excited to be talking about some of the projects we have going on here in Labs. Over the next few weeks and months I’m hoping we can peel back the onion to expose a bit of the inner workings of our original IP development team creating games here at LucasArts.
First, a bit about us. We are a lot of the same team that worked on Secret of Monkey Island: Special Edition. Our team is inspired to create new IP by all the amazing games being created out there in the indie space. Some old crusties on the team remember old skool days of bedroom coders mailing out tape cassettes and it’s great to see that spirit back (minus the cassette tape). It’s an exciting time to be in an industry that supports creative ideas as distinctly different as Flower and Shadow Complex.
Matt Korba, whom I have never met, but already like because he was part of the USC team that created The Misadventures of PB Winterbottom, said;
“When a team believes in, and is passionate about a project, their enthusiasm manifests in the quality of the game.”
You can read Matt’s excellent post-mortem that contained that quote here
We took this statement to heart and have used it as a core mission statement for our team. The quote starts any presentation we give to executives, to remind everyone about the importance of team passion when creating something from nothing.
We’ll talk a bit more about our team culture over the course of this blog. In the meantime, please ping our Community Manager with any requests for interesting things you would like us to talk about. This blog is highly experimental for LucasArts so ideas are welcome and we will try and be as responsive as we can!